A little bit about me.
Hi there! I’m Alex Hetrick, a software engineer and artist from Pittsburgh, Pennsylvania. I’m currently a fourth-year student studying software engineering at the Rochester Institute of Technology.
I often go by Ventuar online, and have built a brand around that name as an asset publisher on the Unity Asset Store and CGTrader, designing and developing tools, 3D art assets, and resources to help other game developers fully realize their projects and ideas.
View ResumeSome of the things I do and like!
Skills
Interests
A selection of the things I've made over the years.
As a BMW intern, I spent my time there contributing to BMW ChargeForward, a project that aims to reduce the carbon footprint of BMW's electric vehicles by using machine learning to predict the best time to charge vehicles
React
Angular
TypeScript
Nest.js
PostgreSQL
ChakraUI
Figma
An NSF research project through the Rochester Institute of Technology to develop a tool to evaluate multi-armed bandit algorithms' ability to detect faulty sensor readings in autonomous connected vehicles
Python
Plotly Dash
AI/ML
A vast collection of underwater-themed art, tools, and shaders in a beautiful low-poly art style that allows game developers easily create vast and stunning underwater worlds
Unity3D
C#
HLSL
Blender
Inkscape
A service that allows the Say Yes Buffalo organization to quantitatively track alumni engagement in social media job postings fully autonomously
React
TailwindCSS
NodeJS
PostgreSQL
Prisma
Render
My personal website, the one you're on right now, built with React and Bulma.
React
Bulma
EmailJS
HTML
SCSS
JS
An online artist e-store webpage with a JSON-server backend made using Angular as a team project for SWEN-261
Angular
Java
Spring Boot
Typescript
HTML
CSS
JS
A collection of games I've made for game jams throughout my life, all hosted on itch.io
Unity3D
C#
Blender
Inkscape
I make art from time to time. Here's a bit of what I've made!
Get in touch with me!
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