Hi, I'm Alex.

Software engineer building thoughtful, human-centered products.

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About

A little bit about me.

๐Ÿ‘‹ Hi there! Iโ€™m Alex Hetrick, a software engineer who blends code with
ArtistryArtistry

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Based in Pittsburgh and studying at RIT, I'm a product-focused software engineer who blends technical rigor with a designer's eye for detail.

During internships at BMW and Tesla, I've built and shipped product experiences used by hundreds of thousands of people, working on the systems and interfaces that power how customers explore and configure complex products.

I'm passionate about building software that feels effortless and intentionally designed, and I want to spend my career making technology feel a little more thoughtful, a little more human, and a lot easier to live with.

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P.S. I also go by Ventuar online, and have built a brand as a 3D artist and game asset publisher on the Unity Asset Store and CGTrader. Check out my work there!


Alex

Skills / Interests

Some of the things I do and like!

Skills

  • TypeScript
  • JavaScript
  • React
  • Angular
  • HTML/CSS
  • Sass (SCSS)
  • Vite
  • TailwindCSS
  • Bulma
  • Chakra UI
  • Python
  • Java
  • C#
  • C++
  • C
  • NestJS
  • PostgreSQL
  • Git
  • Netlify
  • CI/CD
  • Figma
  • Notion
  • Jira
  • Unity
  • Blender

Interests

  • Web Development
  • controllerCreated with Sketch.
    Game Development
  • 3D Art
  • Design
  • Philosophy
  • Reading
  • Weightlifting
  • Nature
  • Cats
  • Italy
  • Music Production
  • Oboe
  • Saxophone
  • Piano

Projects

A selection of the things I've made over the years.

lpup

Tesla Energy Configurator

During my Tesla internship I made significant contributions to the redesign of the Tesla Energy Configurator, the web application allowing customers to order Tesla's solar and energy products

React

Next.js

TypeScript

visx

React Spring

Figma

lpup

BMW ChargeForward

As a BMW intern, I spent my time there contributing to BMW ChargeForward, a project that aims to reduce the carbon footprint of BMW's electric vehicles by using machine learning to predict the best time to charge vehicles

React

Angular

TypeScript

Nest.js

PostgreSQL

ChakraUI

Figma

lpup

Educe

For my senior project at RIT, I worked on the knowledge management app Educe, re-writing, re-designing, and modernizing the app to create a smoother experience for both users and developers

React

TypeScript

Zustand

MaterialUI

PostgreSQL

Drizzle

AWS

Figma

lpup

Multi-Armed Bandit EvaLuator (MABEL)

An NSF research project through the Rochester Institute of Technology to develop a tool to evaluate multi-armed bandit algorithms' ability to detect faulty sensor readings in autonomous connected vehicles

Python

Plotly Dash

AI/ML

lpup

Low Poly Underwater Pack

A vast collection of underwater-themed art, tools, and shaders in a beautiful low-poly art style that allows game developers easily create vast and stunning underwater worlds

Unity3D

C#

HLSL

Blender

Inkscape

lpup

Powerup Tech Buffalo Community Hackathon

A service that allows the Say Yes Buffalo organization to quantitatively track alumni engagement in social media job postings fully autonomously

React

TailwindCSS

NodeJS

PostgreSQL

Prisma

Render

lpup

Personal Website

My personal website, the one you're on right now, built with React and Bulma.

React

Bulma

EmailJS

HTML

SCSS

JS

lpup

Game Jam Games

A collection of games I've made for game jams throughout my life, all hosted on itch.io

Unity3D

C#

Blender

Inkscape

Artwork

I make art from time to time. Here's a bit of what I've made!

Contact

Get in touch with me!