A little bit about me.
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Based in Pittsburgh and studying at RIT, I'm a product-focused software engineer who blends technical rigor with a designer's eye for detail.
During internships at BMW and Tesla, I've built and shipped product experiences used by hundreds of thousands of people, working on the systems and interfaces that power how customers explore and configure complex products.
I'm passionate about building software that feels effortless and intentionally designed, and I want to spend my career making technology feel a little more thoughtful, a little more human, and a lot easier to live with.
View ResumeP.S. I also go by Ventuar online, and have built a brand as a 3D artist and game asset publisher on the Unity Asset Store and CGTrader. Check out my work there!

Some of the things I do and like!
Skills
Interests
A selection of the things I've made over the years.

During my Tesla internship I made significant contributions to the redesign of the Tesla Energy Configurator, the web application allowing customers to order Tesla's solar and energy products
React
Next.js
TypeScript
visx
React Spring
Figma

As a BMW intern, I spent my time there contributing to BMW ChargeForward, a project that aims to reduce the carbon footprint of BMW's electric vehicles by using machine learning to predict the best time to charge vehicles
React
Angular
TypeScript
Nest.js
PostgreSQL
ChakraUI
Figma

For my senior project at RIT, I worked on the knowledge management app Educe, re-writing, re-designing, and modernizing the app to create a smoother experience for both users and developers
React
TypeScript
Zustand
MaterialUI
PostgreSQL
Drizzle
AWS
Figma

An NSF research project through the Rochester Institute of Technology to develop a tool to evaluate multi-armed bandit algorithms' ability to detect faulty sensor readings in autonomous connected vehicles
Python
Plotly Dash
AI/ML

A vast collection of underwater-themed art, tools, and shaders in a beautiful low-poly art style that allows game developers easily create vast and stunning underwater worlds
Unity3D
C#
HLSL
Blender
Inkscape

A service that allows the Say Yes Buffalo organization to quantitatively track alumni engagement in social media job postings fully autonomously
React
TailwindCSS
NodeJS
PostgreSQL
Prisma
Render

My personal website, the one you're on right now, built with React and Bulma.
React
Bulma
EmailJS
HTML
SCSS
JS

A collection of games I've made for game jams throughout my life, all hosted on itch.io
Unity3D
C#
Blender
Inkscape
I make art from time to time. Here's a bit of what I've made!
Get in touch with me!
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